sphore 0.0.1
SPH openGL rendering engine
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src/camera.c | Code for managing a camera |
src/camera.h [code] | Code for managing a camera |
src/colour-ramp.c | Code for managing colour ramps |
src/colour-ramp.h [code] | Code for managing colour ramps |
src/data-column-int-dl.c | Code for managing data that is to be rendered with column integration |
src/data-column-int.h [code] | Code for managing data that is to be rendered with column integrals |
src/data-lines-dl.c | Code for managing data that is to be rendered as lines |
src/data-lines.h [code] | Code for managing data that is to be rendered as points |
src/data-points-dl.c | Code for managing data that is to be rendered as points |
src/data-points.c | Code for managing data that is to be rendered as point |
src/data-points.h [code] | Code for managing data that is to be rendered as points |
src/data.c | Code for managing SPH data |
src/data.h [code] | Code for managing SPH data |
src/demo1.c | Opens a glut window with defualt settings, and draws points |
src/demo2.c | Opens a glut window and renders an binary file suplied as a command line argument |
src/demo3.c | Test the column density rendering, by rendering 4 simple particles |
src/demo4.c | Test the column density rendering, renders a single particle at the origin |
src/device.c | Code for managing devices |
src/device.h [code] | Code for managing devices |
src/glut-device.c | Code for handeling a glut window |
src/glut-device.h [code] | Code for handeling a glut window |
src/kernel.c | Code for managing the SPH kernel |
src/kernel.h [code] | Code for managing the SPH kernel |
src/list.c | Code for generic lists |
src/list.h [code] | Code for generic lists |
src/node.c | Code for generic list nodes, used by list.c |
src/node.h [code] | Code for generic list nodes, used by list.c |
src/offscreen-fbo.c | |
src/offscreen.c | Code for managing offscreen rendering |
src/offscreen.h [code] | Code for managing offscreen rendering |
src/plot.c | Code for managing plots |
src/plot.h [code] | Code for managing plots |
src/read-binary.c | |
src/render.c | Code for performing the rendering |
src/render.h [code] | Code for performing the rendering |
src/settings.h [code] | Provides global access to the settings and data used for the current device |
src/shaders.c | Code for managing shaders |
src/shaders.h [code] | |
src/sphore.c | Access ports into the sphore library |
src/sphore.h [code] | The public header for the sphore library |
src/test-camera.c | Tests the camera |
src/test-colour-ramp.c | |
src/test-kernel-giza.c | |
src/test-kernel.c | |
src/test-list.c | Tests the list |
src/test-offscreen.c | Tests the functions for offscreen rendering |
src/viewport.c | Code handeling viewports corresponding to plots |
src/viewport.h [code] | Code handeling viewports corresponding to plots |
src/volume.c | Code for managing the viewing volume |
src/volume.h [code] | Code for managing the viewing volume |
src/warning.c | Code handeling warnings being printed to stderr |
src/warning.h [code] | Code handeling warnings being printed to stderr |