sphore 0.0.1
SPH openGL rendering engine

File List

Here is a list of all files with brief descriptions:
src/camera.cCode for managing a camera
src/camera.h [code]Code for managing a camera
src/colour-ramp.cCode for managing colour ramps
src/colour-ramp.h [code]Code for managing colour ramps
src/data-column-int-dl.cCode for managing data that is to be rendered with column integration
src/data-column-int.h [code]Code for managing data that is to be rendered with column integrals
src/data-lines-dl.cCode for managing data that is to be rendered as lines
src/data-lines.h [code]Code for managing data that is to be rendered as points
src/data-points-dl.cCode for managing data that is to be rendered as points
src/data-points.cCode for managing data that is to be rendered as point
src/data-points.h [code]Code for managing data that is to be rendered as points
src/data.cCode for managing SPH data
src/data.h [code]Code for managing SPH data
src/demo1.cOpens a glut window with defualt settings, and draws points
src/demo2.cOpens a glut window and renders an binary file suplied as a command line argument
src/demo3.cTest the column density rendering, by rendering 4 simple particles
src/demo4.cTest the column density rendering, renders a single particle at the origin
src/device.cCode for managing devices
src/device.h [code]Code for managing devices
src/glut-device.cCode for handeling a glut window
src/glut-device.h [code]Code for handeling a glut window
src/kernel.cCode for managing the SPH kernel
src/kernel.h [code]Code for managing the SPH kernel
src/list.cCode for generic lists
src/list.h [code]Code for generic lists
src/node.cCode for generic list nodes, used by list.c
src/node.h [code]Code for generic list nodes, used by list.c
src/offscreen-fbo.c
src/offscreen.cCode for managing offscreen rendering
src/offscreen.h [code]Code for managing offscreen rendering
src/plot.cCode for managing plots
src/plot.h [code]Code for managing plots
src/read-binary.c
src/render.cCode for performing the rendering
src/render.h [code]Code for performing the rendering
src/settings.h [code]Provides global access to the settings and data used for the current device
src/shaders.cCode for managing shaders
src/shaders.h [code]
src/sphore.cAccess ports into the sphore library
src/sphore.h [code]The public header for the sphore library
src/test-camera.cTests the camera
src/test-colour-ramp.c
src/test-kernel-giza.c
src/test-kernel.c
src/test-list.cTests the list
src/test-offscreen.cTests the functions for offscreen rendering
src/viewport.cCode handeling viewports corresponding to plots
src/viewport.h [code]Code handeling viewports corresponding to plots
src/volume.cCode for managing the viewing volume
src/volume.h [code]Code for managing the viewing volume
src/warning.cCode handeling warnings being printed to stderr
src/warning.h [code]Code handeling warnings being printed to stderr
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