sphore 0.0.1
SPH openGL rendering engine

Data Structures

Here are the data structures with brief descriptions:
_cameraInternal storage for a camera
_colour_ramp
_dataThe internal storage for SPH data
_data_column_intThe internal storage for data to be rendered with column integration
_data_linesThe internal storage for data to be rendered as lines
_data_pointsThe internal storage for data to be rendered as points
_deviceInternal storage for device
_kernel
_listInternal storaage for a list
_list_iteratorInternal storage for a list iterator
_nodeInternal storage for a list node
_offscreen
_plotInternal storage for plot settings
_viewportInternal storage for viewports
_volumeInternal storage for a viewing volume
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