sphore 0.0.1
SPH openGL rendering engine

_data_column_int Struct Reference

The internal storage for data to be rendered with column integration. More...

Data Fields

unsigned int n
GLuint monochrome_list
float * x
float * y
float * z
float * h
float * weight
float * data
float * verticies
float * normals
float * wn_data
float data_min
float data_max

Detailed Description

The internal storage for data to be rendered with column integration.

Public access through data_column_int_t.


Field Documentation

float* data
float data_max
float data_min

The range of data being rendered.

float* h

A display list for the rendering.

unsigned int n

The number of particles.

float* normals

Normals hold the data for building each triangle

float* verticies

Vertices of the billboards

float* weight
float* wn_data

Holds the normalised weighted data

float* x

Pointers to the external data.

float* y
float* z

The documentation for this struct was generated from the following file:
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