sphore 0.0.1
SPH openGL rendering engine

_camera Struct Reference

Internal storage for a camera. More...

Data Fields

Users james sphore src camera
c float * 
mat

Detailed Description

Internal storage for a camera.

Public access to the camera is performed via camera_t.


Field Documentation

Users james sphore src camera c float* mat

A 4x4 matrix representing the camera transform.


The documentation for this struct was generated from the following file:
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