sphore 0.0.1
SPH openGL rendering engine

src/camera.h

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00001 /********************************************************************
00002  * sphore - SPH Opengl Rendering Engine
00003  *
00004  * This file is (or was) part of sphore.
00005  * sphore comes with ABSOLUTELY NO WARRANTY.
00006  * This is free software; and you are welcome to redistribute
00007  * it under the terms of the GNU General Public License
00008  * (see LICENSE file for details) and the provision that
00009  * this notice remains intact. If you modify this file, please
00010  * note section 2a) of the GPLv2 states that:
00011  *
00012  *  a) You must cause the modified files to carry prominent notices
00013  *     stating that you changed the files and the date of any change.
00014  *
00015  * Copyright (C) 2011 James Wetter. All rights reserved.
00016  * Contact: wetter.j@gmail.com
00017  *
00018  ********************************************************************/
00019 
00020 #ifndef CAMERA_H
00021 #define CAMERA_H
00022 
00033 typedef struct _camera camera_t;
00034 
00042 camera_t *camera_create (void);
00043 
00050 void camera_destroy (camera_t * cam);
00051 
00058 void camera_reset (camera_t * cam);
00059 
00069 void camera_translate (camera_t * cam, float x, float y, float z);
00070 
00081 void camera_rotate (camera_t * cam, float theta, float x, float y, float z);
00082 
00089 const float *camera_get_matrix (camera_t * cam);
00090 
00099 void camera_set_position (camera_t * cam, float x, float y, float z);
00100 
00110 float *camera_get_inverse_rotation_matrix (camera_t * cam);
00111 #endif
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