sphore 0.0.1
SPH openGL rendering engine
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00001 /******************************************************************** 00002 * sphore - SPH Opengl Rendering Engine 00003 * 00004 * This file is (or was) part of sphore. 00005 * sphore comes with ABSOLUTELY NO WARRANTY. 00006 * This is free software; and you are welcome to redistribute 00007 * it under the terms of the GNU General Public License 00008 * (see LICENSE file for details) and the provision that 00009 * this notice remains intact. If you modify this file, please 00010 * note section 2a) of the GPLv2 states that: 00011 * 00012 * a) You must cause the modified files to carry prominent notices 00013 * stating that you changed the files and the date of any change. 00014 * 00015 * Copyright (C) 2011 James Wetter. All rights reserved. 00016 * Contact: wetter.j@gmail.com 00017 * 00018 ********************************************************************/ 00019 00025 #ifndef COLOUR_RAMP_H 00026 #define COLOUR_RAMP_H 00027 00028 #include "sphore.h" 00029 00035 typedef struct _colour_ramp colour_ramp_t; 00036 00044 colour_ramp_t *colour_ramp_create (); 00045 00051 void colour_ramp_destroy (colour_ramp_t * cr); 00052 00066 SREbool 00067 colour_ramp_set (colour_ramp_t * cr, int n, float *controlPoints, float *red, 00068 float *green, float *blue); 00069 00079 void colour_ramp_get_rgb (colour_ramp_t * cr, float pos, float *red, 00080 float *green, float *blue); 00081 00082 void colour_ramp_onto_device (colour_ramp_t * cr); 00083 #endif